Cory Kendall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Dyer uniform. His chestnut hair is braided into rings. His eyes are brown and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Cory has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: To be a Bather again; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 4 Thunderstones. 4 Smokesticks. 1 Antitoxin.
Aldous Hackney, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern man prefers to wear brown pants and tee shirts. His auburn hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Selfish, Disease. Bonds: Military. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2000 sp. Jet (110 gp). Chalcedony (20 gp). Black pearl (1100 gp).
Gunter Stanford, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man is wearing colorful clothing, dressed as a Butcher. He wears a colorful flower in his auburn hair. He wears a mask on his face.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Professionalism. Bonds: Attractive, Mentor, Nature. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp.
Cory Gentry, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. He wears his black hair down. His skin is flawless and his gray eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Cory was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Attractive, Adventurer, Family. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Chad Oakes, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His left hand appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: Chad was raised in a hard working conservative environment. His childhood dream was to be a Guard, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Expand his business.
Ideals: Passionate. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Hematite (16 gp). Black pearl (1400 gp). Black star sapphire (500 gp). Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!