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NPC Generator

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Advanced [show]


Anselm Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. His tied-back hair is red. This gray eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He's in love; and he wants to get laid

Ideals: Athletic, Logical, Artistic. Flaws: Shy, Mundane. Bonds: Has a crush. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Tenley, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 80 pp.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy brown suit. He has a small bristly mustache and wavy blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Hugh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hugh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hugh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Hugh Gladstone, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 18 (+4)11 (+0) 16 (+3)13 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Justin Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a tight fitting grey shirt and pants. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Masseuse, but he got bored and became a Knight. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Forgetful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Justin Tindall, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 4 (-3)16 (+3)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 7
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and carries greatswords. With a patchy silver beard and wild silver hair. He has a dull look in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Knight again.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Everly, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He has shaved his head bald. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Frederick Ramsay, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs

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