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NPC Generator

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Advanced [show]


Alexandre Benson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light tan in addition to tight pants. His white hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alexandre's homeland. Alexandre decided to take the middle way and become a bodyguard. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Alexandre Benson, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He has the majority of his body covered in plate. He has a hunchback. He has a golden handlebar mustache and slicked back golden hair. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Enemies, Immigrant. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Gilbert Bradly, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Everburning torch. 1 Holy water. 4 Antitoxin.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Insomniac, Depressed. Bonds: Poor, Military, Religious. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Gunter Carlisle, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His auburn hair is still thick. He has gleaming, smiling brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gerald was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the large cave and found the beat up falchion and armor he uses now. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Gerald Kimberly, Male Human Barbarian 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 94 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a violet suit, pastel shirt, and red tie. His hair is red and very short. His amber eyes peer out from beneath his small violet hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north, but his parents moved at a very young age to the west. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Family, Adventurer. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Thomas Rayden, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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