Simon Brent, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue coat over a black low-cut shirt, and a Stetson hat upon his head. He keeps his brown hair in a flapper bob. His green eyes peer out from beneath his Stetson blue hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: Gifted from a young age, Simon studied abroad. Simon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a performer again
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 30000 cp.
Randal Rylan, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with pastel socks and a vest with buckled shoes. His hair is short and red. He has gleaming, smiling gray eyes.
Personality: He dislikes all the random violence that takes place in the west. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Gifted, Logical. Bonds: Rich. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Minor magic item.
Odo Richie, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears a colorful flower in his brown hair. He has several tiny ruby earrings on each ear.
Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp. Smoky quartz (70 gp). Zircon (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Dustin Marley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy black pantaloons and a tan scarf. He is bald on top and has large black tufts of hair around his ears. His fierce hazel eyes like to dwell on things.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Dustin was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Anselm Chatham, Male Human [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he wears green painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a skull scrunchie. His fierce gray eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Antagonistic, Disease, Fearful. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Tourmaline (120 gp). Banded agate (6 gp). Golden yellow topaz (200 gp). Azurite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
