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Advanced [show]


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Deighton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. Moonstone (40 gp). Eye agate (5 gp). Sard (40 gp). Aquamarine (1200 gp).


Social Check DCs


Gomory Webley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair up in a very large beehive style do. He has brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has never given up on his music dream.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur, Logical. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Gomory Webley, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Kyle Clive, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 500 gp. Jasper (50 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Ralf Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: The child of a Dyer, who enjoyed hunting, Ralf was taken on many hunting expeditions. Ralf was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Ralf Mitchell, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rock crystal (50 gp). Malachite (4 gp). Sardonyx (50 gp). 1 Disguise kit. 1 Superior lock.


Social Check DCs


Kyle Alton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy brown hair. He has violet eyes and a green hat with a tan feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and he has money and likes to spend it

Ideals: Fighting, Athletic. Bonds: Rich, Family, Enemies, Religious. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Alton, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2700 sp. Old masterpiece painting (600 gp). Old masterpiece painting (600 gp). 1 Everburning torch.


Social Check DCs

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