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NPC Generator

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Ability Scores
Seed

Advanced [show]


Gunter Weld, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely pastel suit with black socks and a vest with buckled shoes. His tied-back hair is blonde. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Laborer. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Gifted. Bonds: Job, Nature, Mentor. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Gunter Weld, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 4 (-3)17 (+3)
Skills Nature +4, Survival +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Golden pearl (150 gp).


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair, while still mostly golden, has prominent grey streaks. This hazel eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Hedonist, Racist. Bonds: Immigrant, Guardian. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Trym Allerton, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1500 sp. 1 Chain shirt. 1 Banded mail. 1 Banded mail.


Social Check DCs


Anthony Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports yellow clothing, slightly heavier than average wear. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Nature, Rich, Job. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Anthony Landon, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white small hat and white clothes. With bright golden hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Locksmith.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Guardian, Job. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Conway, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20 pp. 1 Masterwork Musical instrument. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Frederick Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Born to a Healer, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 2 years.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Flaws: Selfish, Antagonistic, Fearful. Bonds: Poor, Attractive, Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Fawcett, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 18 (+4)9 (-1)
Skills History +1, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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