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NPC Generator

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Advanced [show]


Dustin Carlyle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Locksmith.

Motivation: To be a Sage again; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Dustin Carlyle, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Henry Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Knight business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 5 years.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Justice. Flaws: Impulsive, Fearful. Bonds: Job, Adventurer. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Henry Clinton, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Patrick Palomarez, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. He has a tattooed face.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Palomarez, Male Human Rogue 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 9 (-1)12 (+1)
Skills Nature +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adam took refuge in the old dungeon and found the beat up longbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Adam Hornsby, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)14 (+2) 6 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Carnelian (70 gp). Chalcedony (70 gp). Banded agate (15 gp).


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Born in the east to a Mason, Kody learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Tickle, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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