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NPC Generator

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Advanced [show]


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his shortspear. He keeps his chestnut hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Impulsive. Bonds: Rich, Slave. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Don Sheldon, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow broad hat and yellow clothes. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Gomory studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Ideals: Joker, Gifted. Bonds: Religious, In love, Has a crush. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Gomory Milton, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. Jet (140 gp). Chrysoberyl (140 gp). 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. He has brown eyes and a brown hat with a green feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: The child of a Interpreter, who enjoyed hunting, Guy was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Shy. Bonds: Rich, Slave, Nature, Family. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Guy Ogden, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Aquamarine (200 gp). Rose (50 gp). Lapis lazuli (4 gp). Onyx (50 gp). 1 Good lock.


Social Check DCs


Jocelyn Clifton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. He has wavy red hair. His eyes are hazel.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. His childhood dream was to be a Map Maker, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Poor, Job. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Jocelyn Clifton, Male Human Monk 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Terran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He has moderate length auburn hair. This hazel eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Slave Trader. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has worked as a Slave Trader like his father before him.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Poor, Adventurer. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Diggory Altham, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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