Aldous Copeland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a goblins raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He has money and likes to spend it; and a deep hatred of goblins
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. 1 Masterwork Uncommon Weapon.
Dustin Astley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His hair is black and curly. His eyes are likewise hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Wants to open a new tavern; and to be a bricklayer again
Flaws: Antagonistic, Forgetful. Bonds: Poor, Adventurer, Job. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 10000 sp. 2 Thunderstones. 2 Tanglefoot bags. 2 Thunderstones.
Patrick Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. His blonde hair is greasy and uncared for. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Patrick hails from a village terrorized by illithids. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Enemies, Job. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: Hematite (5 gp). Moss agate (5 gp). Azurite (5 gp). Pink pearl (130 gp).
Percival Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp. Blue quartz (12 gp). 1 Minor magic item.
Dustin Dudley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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