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Advanced [show]


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His auburn hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Addict, Greedy. Bonds: Poor, Military. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Balimaar Dalton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)4 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Hunter uniform. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Gunter Garfield, Male Human Commoner 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)8 (-1) 17 (+3)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Alexandrite (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Born in the north his family was never financially stable. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Adventurer. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Theodoric Reid, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 pp. Aquamarine (400 gp).


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is always cut to a buzz. His ears are large.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Insane, Disease, Racist. Bonds: Adventurer. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Gladstone, Male Human Druid 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Coral (80 gp). Lapis lazuli (4 gp). Banded agate (4 gp). Banded agate (4 gp).


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries a battered scythe and tarnished nunchaku as well. His chestnut hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Norman Warwick, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item.


Social Check DCs

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