Theodoric Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: Theodoric hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against dire rats; and he feels threatened by others
Flaws: Addict, Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 gp.
Reynard Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a trident on his belt. He is physically well-built. He has wavy red hair. His eyes are violet and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south, but his parents moved at a very young age to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Architect job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Mentor. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Peter Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against orcs
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Nature, Poor. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Lapis lazuli (8 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Aquamarine (700 gp).
Gilbert Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1300 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Old masterpiece painting (1700 gp).
Peter Barton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy chestnut hair. His amber eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Herbalist, Peter learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Herbalist job and began his own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Justice. Bonds: Job. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: Azurite (11 gp). Emerald (700 gp). Obsidian (11 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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