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Advanced [show]


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Impeccable, Opinionated, Gifted. Bonds: Attractive, Family. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Norman Clayton, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered nunchaku and tarnished crossbow as well. His hair is chestnut, silky, and of moderate length. His eyes are hazel.

Personality: Calm and collected, he is a well trained Spy. He plays an instrument quite well.

History: Gilbert was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Artistic. Bonds: Adventurer, Attractive, Job. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Gilbert Burton, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Ashton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Job, Rich. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Trey Ashton, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 90 pp.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Gomory Barney, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Malachite (7 gp). Deep blue spinel (300 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Henry Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses like a well dressed Gardener does. His white hair is heavily combed to the right. His ears are large.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Henry Cooper, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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