Manfred Vance, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries sais. He has a black handlebar mustache and slicked back black hair. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Enemies. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1100 gp).
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized tan coat, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Rhodochrosite (8 gp). Blue sapphire (1300 gp). Blue star sapphire (1300 gp).
Gunter Asheton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Mortician. His silver hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 7 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: To be a Blacksmith again; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Impeccable. Bonds: Job, Poor, Immigrant, Slave. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Silver pearl (140 gp). Onyx (70 gp). Red spinel (140 gp).
Norman Darby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Philantrophist, Logical. Bonds: Rich. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 5 (-3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Don Dudley, Male Human [Permalink]
Personal [hide]
Description: A 6'4" western man, he wears many layers of old clothing at all times. He has moderate length auburn hair. His green eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
