Tim Yeardley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 12 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 4 (-3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Gilbert Springfield, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy black pantaloons and a green scarf and is in decent physical shape. He wears his red hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Gilbert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Artistic, Optimist. Bonds: Attractive, Enemies, Job. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His long silver hair reaches down to his waist. He has several tiny ruby earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Rich, Enemies. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp. Lapis lazuli (9 gp). Rock crystal (30 gp).
Heward Weston, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He sports white clothing, slightly heavier than average wear. His long black hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.
History: The child of a Sage, who enjoyed hunting, Heward was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Roofer.
Motivation: Someone believes him a fraud; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Enemies. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp.
Norman Westcott, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has worked as a Bounty Hunter like his mother before him.
Motivation: To clean up the streets; and to be a doctor again
Flaws: Insane, Impulsive. Bonds: Nature, Job, Guardian. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 5 (-3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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