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Advanced [show]


Drogo Vance, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear white pants and tee shirts, and is pretty ugly. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted arcane powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Persistence, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Vance, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His golden hair is matted, messy, and big. This green eyed southerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Aldous Langdon, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)8 (-1) 12 (+1)5 (-3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 41000 sp. Emerald (500 gp). Deep green spinel (60 gp). Red garnet (60 gp). 1 Masterwork Light steel shield.


Social Check DCs


Charles England, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He wears a deerstalker hat to hide his balding. His eyes are hazel and catlike.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has worked as a Miner like his mother before him.

Motivation: He's in love; and wants his loneliness to end

Flaws: Impulsive, Disease. Bonds: Family, Job, Has a crush. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Charles England, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 6 (-2)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and carries shields. His brown hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Fisher. He is a bit of a xeno-phobe, disliking non-Humans.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job, Family. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Norman Tatum, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Arcana +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His tied-back hair is brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Alex Gresham, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. Freshwater pearl (9 gp). Jet (130 gp). Moss agate (9 gp). Jade (130 gp).


Social Check DCs

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