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NPC Generator

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Advanced [show]


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red costume with the symbols of the four houses of cards on his torso. His long chestnut hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Has a crush, Adventurer. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Simon Anderton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean red cloak covering his clean studded leather. His whole body is exceptionally muscular. His silver hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Gunter was born on a far northern island where he grew up under the tutelage of his mother, an expert Healer. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Immigrant, In love. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Gunter Kent, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Rose (70 gp). Amber (130 gp). Silver pearl (130 gp). Black pearl (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a brown suit, black shirt, and violet tie, marred by beers. His auburn hair and beard is wavy and long. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Diggory Law, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Bloodstone (60 gp). Jet (150 gp). Black pearl (1400 gp). Moss agate (16 gp).


Social Check DCs


Guy Hamilton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear brown tank tops with green pants. His golden hair is long and unkept. His eyes are likewise violet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small desert village. He worked as a nervous Dilettante and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a fletcher again

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Guy Hamilton, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 300 gp. Golden yellow topaz (500 gp). Onyx (80 gp).


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His hair is always cut to a buzz. He has green eyes.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: He got into the Jeweler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Persistence. Flaws: Racist, Lazy. Bonds: In love, Job, Debt. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Charles Mori, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 19000 cp.


Social Check DCs

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