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NPC Generator

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Advanced [show]


Gerard Hampton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears many layers of old clothing at all times. He has blonde hair. His violet eyes peer out from beneath his small tan hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Gerard Hampton, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a small hat to cover his moderate length red hair. His gray eyes peer out from beneath his small blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother.

Ideals: Opinionated, Philantrophist, Entrepeneur. Bonds: Family. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

William Lindsey, Male Human Ranger 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Arcana +1, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Morley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a long brown beard with little hanging trinkets. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Joker, Logical. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Gunter Morley, Male Human Paladin 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)18 (+4)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Gold dragon comb with red garnet eye (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Nicholas Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown pants and tee shirts. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. Nicholas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Stylist. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Sydney, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dark leathers with embroidery, marred by chocolates. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of goblins once and for all.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies, Religious. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Marley, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp.


Social Check DCs

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