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NPC Generator

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Advanced [show]


Chad Gladstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, white, dusty cloak, marred by sweets. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: When he was but 3 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud

Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Chad Gladstone, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. 1 Everburning torch. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears pastel leather gloves, a pastel jacket, and tight pants. His brown hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Doctor in town.

History: He got into the Doctor business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Doctor.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Compton, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 16 (+3)9 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Charles Bradshaw, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 18 (+4)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Ernest Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is dressed in a clean red cloak covering his clean studded leather. He wears his blonde hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Ernest Moreno, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely violet suit with grey socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Fletcher father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Religious, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Henry Ainsworth, Male Human Ranger 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 13000 sp. Deep green spinel (90 gp). Carnelian (30 gp). Violet garnet (300 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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