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NPC Generator

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Advanced [show]


Balimaar Marleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. Balimaar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Unemployed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He is unsatisfied with his job.

Flaws: Disease. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Marleigh, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rock crystal (60 gp). Silver pearl (140 gp).


Social Check DCs


Robert Lincoln, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting red shirt and pants. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Robert was raised in a hard working conservative environment. His childhood dream was to be a Butcher, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Adventurer, Job. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Robert Lincoln, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2500 sp. 3 Holy water. 1 Tanglefoot bags.


Social Check DCs


Alexandre Kendall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his whip. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. His hazel eyes peer out from beneath his small black hat.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Roofer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Alexandre Kendall, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Slave, Family. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Odo Landon, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Tourmaline (140 gp). Chalcedony (20 gp).


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Tenley, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Backpack. 1 Simple lock. 1 Good lock.


Social Check DCs

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