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NPC Generator

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Advanced [show]


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. His hair is long and golden with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He wears an eyepatch.

Personality: Eccentric and domineering, Wymar will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. A gifted student he started as a Engraver, but he got bored and became a Gardener. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and to be a engraver again

Ideals: Extrovert, Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Wymar Graeme, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Black pearl (600 gp).


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a large red jacket. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Arnold Kent, Male Human Warlock 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a wide-brimmed hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Miles was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bather. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Byron, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears just a red suit, and his gloved hand is found clutching a warhammer. His head has been shaved. His eyes are brown.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 6 years old his parents immigrated from the east. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Odo Colton, Male Human Rogue 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His white hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Adventurer, his father struggled to pay the bills. A freak accident while working with his Adventurer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Flaws: Ugly, Disease. Bonds: Religious, Poor, Immigrant, Family. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Roger Beckwith, Male Human Wizard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)18 (+4) 15 (+2)9 (-1)
Skills Nature +7, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Elven, Goblin, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 1000 gp. Blue quartz (10 gp). Violet garnet (1300 gp). Black pearl (1300 gp).


Social Check DCs

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