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NPC Generator

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Advanced [show]


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his tan robe. His brown hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Gifted from a young age, Adam studied abroad. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Persistence, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Adam Walcott, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2700 sp.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is physically well-built. His hair is always cut to a buzz. His eyes are blue and catlike.

Personality: Calm and collected, he is a well trained Architect. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to protect his home

Bonds: Job, Adventurer, Nature, In love, Guardian. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Roger Westcott, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He was born in the south. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Racist. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Miles Graeme, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Everard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, and carries hammers. His chestnut hair is smooth and relatively long. His eyes are green and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: The child of a Tanner, who enjoyed hunting, Everard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Everard Ramsey, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Alex Whitby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his pastel robe and has his shortbow always slung over his shoulder. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and wants to raise his children well

Ideals: Impeccable. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Whitby, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 6000 sp. Deep blue spinel (700 gp). Jasper (50 gp). Freshwater pearl (15 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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