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Chad Alston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large brown jacket. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Philantrophist, Gifted, Logical. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Chad Alston, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. His skin is flawless and his green eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Spy

Voice: Stutters

Attributes [hide]

Geoffrey Deighton, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Antagonistic. Bonds: Attractive, Military, In love. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Kitchur, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean black cloak covering his clean studded leather. His blonde hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Bather, but he got bored and became a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and revenge

Flaws: Shy, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Gomory Hackney, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Sydney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His hair is auburn and curly. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Military. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Richard Sydney, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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