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Don Clayton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: A powerful wizard made him what he is. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Flaws: Insomniac, Disease, Hedonist. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Clayton, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear black pants and tee shirts. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his father. His childhood dream was to be a Bricklayer, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Job, Military. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Raymond Atterton, Male Human Paladin 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 9
Languages Common, Giant, Halfling, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is black and curly. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Harley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Reynard Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Reynard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Architect. He was granted arcane powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Immigrant. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Bradly, Male Human Warlock 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 18 (+4)8 (-1)
Skills Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. He has moderate length brown hair. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Hunter Thorpe, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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