Theodoric Lindsay, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Carpenter. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Brewer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has never given up on his singing dream.
Motivation: Wants his loneliness to end; and wants to work out more often
Ideals: Athletic, Pacifist, Opinionated, Artistic. Bonds: Poor, Has a crush. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Peridot (40 gp). Azurite (9 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.
John Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long blonde beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the east. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Ideals: Logical. Flaws: Hedonist. Bonds: Adventurer, Job, Immigrant. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp.
Gomory Badger, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He has gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He is a Deep Scion in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Slave Trader.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Adelard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and dresses in collared shirts and wears a proper scarf over his head. His right hand appears badly burned and disfigured. His silver hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Mayor, Adelard learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Mayor for hire.
Motivation: Expand his business; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Amber (50 gp). Brown-green garnet (50 gp). Blue quartz (11 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Gerald Darby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a black coat over a brown low-cut shirt, and a small hat upon his head. His black hair is styled in orderly dreadlocks. He has hazel eyes and a black hat with a brown feather.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Gerald studied abroad. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people; and to protect his home
Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Job, Guardian. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Hematite (14 gp). Blue quartz (14 gp). Obsidian (14 gp). 1 Minor magic item.
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