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NPC Generator

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Advanced [show]


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gerard was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.

Motivation: Wants to raise his children well.

Ideals: Gifted. Bonds: Attractive, Military, Family. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Gladstone, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in grey turtlenecks beneath a pastel coat with white slacks. His hair, while still mostly brown, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Impulsive, Shy, Disease. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Miles Wentworth, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3100 sp.


Social Check DCs


Alex Berkeley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His red hair is kept up in a ponytail inside a top hat. His eyes are likewise violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: Alex was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Optimist, Pacifist. Bonds: Job, Religious. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Alex Berkeley, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Lester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is chestnut and curly. His eyes are blue and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alex took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Family. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Alex Lester, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common, Druidic, Terran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6

Possessions: 300 gp. Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Brixton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Brixton, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 8 (-1)4 (-3)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs

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