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Advanced [show]


Raymond Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Rich, Family, Mentor. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Raymond Barney, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 11 (+0)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Kyle Lincoln, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. He has wavy silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He was born in a small island village. He helped his mother out around the business and became quite the natural. He has achieved small success as a Scribe.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Logical, Optimist. Flaws: Shy. Bonds: Nature, Job. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Lincoln, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)15 (+2) 17 (+3)6 (-2)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear brown pants and tee shirts. He has a hunchback. His golden hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He struck the Unemployed job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Addict, Depressed. Bonds: Job, Military. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Wymar Winthrop, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue painted combat armor at almost all times. He keeps his golden hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Odo Shelley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Cory Barton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. With bright red hair and a scraggly beard. His eyes are likewise brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cory hails from a village terrorized by goblins. A freak accident while working with his Sage mother left him crippled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Emotional, Disease. Bonds: Religious, Enemies, Adventurer. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Cory Barton, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs

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