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Advanced [show]


Percival Upton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His silver hair and beard is wavy and long. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He got into the Cook business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and wants his loneliness to end

Ideals: Impeccable, Artistic. Bonds: Enemies, Job, Has a crush. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Percival Upton, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 42000 sp.


Social Check DCs


Adelard Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green cloak and cross-gartered grey stockings, he is not a threatening figure. His red hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Has a crush, Rich. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Dudley, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Star rose quartz (40 gp). Rich purple corundum (700 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a large brown jacket, marred by sweets. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor, Adventurer, In love. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Law, Male Human Aristocrat 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 8 (-1)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 200 gp. Carnelian (50 gp). Sard (50 gp). Citrine (50 gp). Iolite (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. He is portly but not overly obese. He keeps his black hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Roger Myerscough, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Moonstone (70 gp). Blue sapphire (1000 gp). Coral (110 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Anselm Haley, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Blue quartz (14 gp).


Social Check DCs

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