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NPC Generator

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Advanced [show]


William Astley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black cloak and cross-gartered tan stockings. His red hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: William was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly, Insane, Antagonistic, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

William Astley, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin red vertical stripes and black pants. He has a white handlebar mustache and slicked back white hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the east to a Stableman, Gomory learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and a deep hatred of goblins

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Gomory Churchill, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Gilbert Nibley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller father left him crippled. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and a deep hatred of gnolls

Flaws: Addict, Antagonistic, Disease. Bonds: Family, Nature, Enemies. Occupation: Fisher

Voice: German accent

Attributes [hide]

Gilbert Nibley, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 13 (+1)4 (-3)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Rhodochrosite (9 gp). Alexandrite (700 gp). Zircon (70 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and wants to raise his children well

Flaws: Hedonist, Antagonistic, Disease. Bonds: Mentor, Family. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Chad Southey, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)5 (-3) 14 (+2)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs


Richard Chester, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is silver and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He receives visions of the future at random moments

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He now owns his own business.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Richard Chester, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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