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Advanced [show]


Adelard Elton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Flaws: Shy. Bonds: Guardian, Religious, Enemies. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Adelard Elton, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Professionalism, Fighting. Flaws: Insane. Bonds: Poor, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Hubert Shelley, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 4 (-3)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His hair is auburn, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family.

Bonds: Attractive, Family, Rich, Slave. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Hugh Hadleigh, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Jet (130 gp). Sardonyx (40 gp).


Social Check DCs


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Shy, Addict. Bonds: Poor, Nature, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Miles Bentley, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 8 (-1)17 (+3)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear tan clothing when he does not wear armor. His skin is also unnaturally pale. His silver hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Impulsive, Racist. Bonds: Family. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Bertram Gentry, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 9000 cp.


Social Check DCs

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