Hugh Tenley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in black turtlenecks beneath a violet coat with tan slacks. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Norman Shelley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green cloak and cross-gartered tan stockings. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: A deep hatred of goblins; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 30000 cp.
Percival Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, brown, dusty cloak. He wears a feathered hat to hide his balding. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Poor, Family, Nature. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item.
Gunter Stansfield, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Gunter studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and to be a servant again
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Rich, Job. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Golden pearl (120 gp). Jet (120 gp).
Gunter Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Golden circlet with four aquamarines (1000 gp). Jeweled anklet (2000 gp).
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