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NPC Generator

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Advanced [show]


Hunter Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Locksmith and found it very stressful. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Pacifist. Bonds: Slave, Religious, Job, Adventurer. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Hunter Asheton, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his shortspear always slung over his shoulder. His white hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He plays an instrument quite well.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Godfrey Berkeley, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Thomas Morton, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Aldous Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear white pants and tee shirts. He has wavy red hair. His eyes are amber and beady.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Aldous hails from a village terrorized by orcs. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter

Voice: German accent

Attributes [hide]

Aldous Kimberly, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 42000 sp. Moonstone (20 gp). Azurite (10 gp). Chrysoprase (20 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a tight fitting grey shirt and pants. His hair, while still mostly blonde, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 4 years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Mundane. Bonds: Rich, Nature, Job, Slave. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Stanley, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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