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Advanced [show]


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear black tank tops with white pants. His black hair is kept up in a ponytail inside a broad hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Shoemaker, Theobald learned a great deal about his father's area of expertise. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Theobald Ainsworth, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Manfred Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and green robe with the hood down, and carries longbows. His brown hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Pacifist. Flaws: Insomniac, Mundane. Bonds: Mentor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Oakley, Male Human Adept 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1100 gp. Star ruby (1000 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Blue sapphire (1000 gp).


Social Check DCs


Gunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic, Insane. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Gunter Winthrop, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2400 sp.


Social Check DCs


Hunter Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. His brown hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Born in the north to a Shoemaker, Hunter learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to be a mason again

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Military, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Hunter Yardley, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His blonde hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bookbinder job and began his own company from there.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Bonds: Family, Immigrant, Job, Enemies. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Alex Kelsey, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Iolite (50 gp). Jet (130 gp). Bloodstone (50 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs

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