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NPC Generator

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Advanced [show]


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Born to a Fortune-teller, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Richard Woods, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Infernal, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp).


Social Check DCs


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a yellow shirt with thin black vertical stripes and tan pants. He wears a colorful flower in his chestnut hair. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Patrick Stanton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)3 (-4) 12 (+1)8 (-1)
Skills Acrobatics +4, History -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown feathered hat and brown clothes. His hair is long and red with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and to be a stableman again

Ideals: Logical. Flaws: Insane, Shy, Addict. Bonds: Nature, Job. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Drogo Halsey, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Arcana +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Solomon Heiser, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His brown hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Military, Slave. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Guy Milton, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 6 (-2)16 (+3)
Skills Nature +2, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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