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NPC Generator

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Advanced [show]


Lewis Marlee, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in grey turtlenecks beneath a green coat with violet slacks. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Lewis studied abroad. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Painter

Voice: Raspy

Attributes [hide]

Lewis Marlee, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. Carnelian (30 gp). Onyx (30 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy yellow suit. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Alex was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he is terrified, and will act out of fear

Flaws: Shy, Addict, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Alex Hastings, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Red spinel (110 gp).


Social Check DCs


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He has styled his white hair well, parting it to the right. He has gleaming, smiling green eyes.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Arnold Gresham, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Metallic Dragon in disguise. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Gifted, Philantrophist. Bonds: Adventurer, Poor, Family. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Byron, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Allerton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean white cloak covering his clean studded leather. His chestnut hair is unkempt and raggedy. This amber eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Allerton, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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