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NPC Generator

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Advanced [show]


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is still thick. He has gleaming, smiling gray eyes.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Depressed. Bonds: Has a crush, Rich, Family, Adventurer. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Southey, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)7 (-2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs


Gomory Byron, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized ruby on his left hand. His long chestnut hair reaches down to his waist. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Byron, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp. Malachite (14 gp). Star rose quartz (60 gp). Hematite (14 gp).


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears tattered old clothes. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Bertram Hayes, Male Human Druid 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with deerstalker hat. He has white hair. He wears an eyepatch.

Personality: Eccentric and domineering, Patrick will drive conversation. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Patrick York, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 10 (+0)13 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He sports a long chestnut beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Gerard Graham, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 11 (+0)8 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Hematite (11 gp).


Social Check DCs

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