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NPC Generator

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Advanced [show]


Adam Shirley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His chestnut hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted, Athletic. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Adam Shirley, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 11 (+0)16 (+3)
Skills History +7, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Dwarven, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Justin Cornish, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is short and brown. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Joker, Philantrophist. Flaws: Secretive. Bonds: Rich, Slave, Family. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Justin Cornish, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Gomory Thorpe, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He carries a battered glaive and tarnished flail as well. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Gracey, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Miner. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Joker, Fighting. Bonds: Enemies, Rich, Job. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Reynard Vance, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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