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NPC Generator

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Advanced [show]


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Richard hails from a village terrorized by gnolls. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Enemies. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Stansfield, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Randal Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His auburn hair is knotted and matted. He has a dull look in his violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He now owns his own business.

Motivation: He is greedy; and sabotage a competitor

Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Randal Budd, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)5 (-3) 15 (+2)13 (+1)
Skills Insight +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Job, Family. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Mitchell, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 4 Holy water. 3 Smokesticks.


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Flaws: Ugly, Depressed, Impulsive, Mundane. Bonds: Rich. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Ernest Eastoft, Male Human Wizard 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 70000 cp. Cloth of gold vestments (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Carved bone or ivory statuette (50 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Trey Paxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barkeep soon after.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Rich, Military. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Trey Paxton, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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