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William Southey, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Adventurer, Mentor, Nature, Slave. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Southey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Colby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright blue suits and hats. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Guardian, Nature, Has a crush. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Colby, Male Human Commoner 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Alex Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Alex was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Racist. Bonds: Attractive. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Alex Soames, Male Human Druid 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Athletics +1, Insight +1
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a violet scarf. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is unkempt and raggedy. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Branson, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)3 (-4) 18 (+4)18 (+4)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 100 gp. Aquamarine (800 gp). Iolite (30 gp). Sard (30 gp).


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and red with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Seamstress; and he would like to get married and retire

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Adventurer, Has a crush. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Burton, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)7 (-2) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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