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Advanced [show]


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Banker. He wears his chestnut hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: Randal was raised in a hard working conservative environment. He worked as a nervous Banker and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Athletic, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Randal Kitchur, Male Human Cleric 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1600 gp. Sard (80 gp). Chrysoprase (80 gp). Golden yellow topaz (1500 gp). Jasper (80 gp). Amber (100 gp). Bloodstone (80 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his long auburn hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Theodoric Birkenhead, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. Violet garnet (200 gp). 1 Disguise kit. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Reynard Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is short and chestnut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Flaws: Shy. Bonds: Military, Immigrant, Nature, Enemies. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Reynard Colton, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)7 (-2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Rhodochrosite (15 gp).


Social Check DCs


Miles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes, and carries tridents. His white hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He also has developed a complete distrust of the Gardener profession.

History: The child of a Gardener, who enjoyed hunting, Miles was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He now owns his own business.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Job, Nature. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Miles Sheldon, Male Human Rogue 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Eccentric and domineering, William will drive conversation. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. William was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

William Ogden, Male Human Cleric 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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