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NPC Generator

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Advanced [show]


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is physically well-built. His red hair is kept up in a ponytail inside a feathered hat. His amber eyes peer out from beneath his feathered tan hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Depressed, PTSD, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Drogo Thorpe, Male Human Adept 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)6 (-2) 13 (+1)17 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1100 gp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Guardian, Family. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Wymar Woods, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His blonde hair is drawn into a tight pony tail with a cross scrunchie. This hazel eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted. Bonds: Poor, Adventurer, Slave. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Richard Weld, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Obsidian (12 gp). Red-brown spinel (130 gp).


Social Check DCs


Rolf Northcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Nature, Guardian. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Northcott, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Clayton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Roger Clayton, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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