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NPC Generator

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Advanced [show]


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Actor again; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Emotional. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Lewis Harrington, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 7 (-2)17 (+3)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dean Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Dean Graham, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. Rock crystal (60 gp).


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a yellow costume with the symbols of his god on his torso. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Shy, PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Theobald Chatham, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Jade (110 gp). Blue quartz (14 gp). Chalcedony (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gunter Warwick, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he dresses like a well dressed Ruler does. His brown hair is braided into rings. This hazel eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Ruler. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Job, In love, Slave, Military. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Gunter Warwick, Male Human Paladin 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a green suit. His black hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict, Shy. Bonds: Military. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Guy Law, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs

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