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Advanced [show]


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and to clean up the streets

Ideals: Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Mentor, Guardian. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Drogo Payton, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Onyx (50 gp). Lapis lazuli (6 gp).


Social Check DCs


Percival Harley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. His hair is golden, silky, and of moderate length. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Attractive, Nature, Family. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Percival Harley, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 11 (+0)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Smoky quartz (80 gp). Smoky quartz (80 gp). Onyx (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries a battered glaive and tarnished quarterstaff as well. His blonde hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better world.

Motivation: To reunite with his absent mother; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Religious, Immigrant, Adventurer, Family. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Lewis Lindsey, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Star rose quartz (50 gp).


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He has auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He is a Yochlol in disguise. A gifted student he started as a Courier, but he got bored and became a Mayor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Aldous Brandon, Male Human Sorcerer 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy white pantaloons and a grey scarf. He has chestnut hair. He has gleaming, smiling gray eyes.

Personality: Calm and collected, he is a well trained Dilettante. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Fearful. Bonds: Job, Immigrant, Mentor, Rich. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Kyle Ramsay, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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