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NPC Generator

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Advanced [show]


Kody Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Poor, Immigrant, Enemies, Nature, Family. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Kody Copeland, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Smoky quartz (60 gp). Citrine (60 gp). 2 Thunderstones.


Social Check DCs


Trym Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a violet hat with a green feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: Attractive, Poor, Job. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Trym Kelsey, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed southerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Barkeep, who enjoyed hunting, Roger was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Roger Huckabee, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 17 (+3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Tiger eye turquoise (9 gp). Moss agate (9 gp). Amber (130 gp). Black star sapphire (600 gp).


Social Check DCs


Bertram Heiser, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. Bertram was born on a far southern plains where he grew up under the tutelage of his father, an expert Miner. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Heiser, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Simon Law, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his dagger. He has a moderate pudge and is not very fit. He has wavy black hair. His eyes are amber and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Simon Law, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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