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NPC Generator

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Advanced [show]


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears red trousers with yellow and red striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic. Bonds: In love, Religious, Immigrant, Slave. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Aldous Brandon, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Silver holy symbol.


Social Check DCs


Alexandre Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His brown hair is knotted and matted. His eyes are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Justice, Fighting. Flaws: Depressed. Bonds: Mentor, Enemies. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Fidget, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Trym Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist, Artistic. Flaws: Shy. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Trym Spaulding, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is portly but not overly obese. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Insane, Emotional. Bonds: Mentor, Nature. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

William Winterbourne, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He wears his brown hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He also hits on men, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Guardian, Has a crush. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Drogo Wilberforce, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)5 (-3)
Skills Insight +3, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp. Sardonyx (80 gp). Coral (130 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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