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NPC Generator

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Advanced [show]


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Cynical, PTSD. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Blythe, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Smokesticks. 1 Smokesticks. 1 Everburning torch. 6 Acid flasks.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He misses his home and complains about the freezing weather, even in summer.

History: Rolf was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He left for the north, certain he would find work there.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Rolf Alby, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, Military. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Norman Cotton, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2400 sp.


Social Check DCs


Gerald Payton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears dark leathers with embroidery. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Athletic, Passionate, Logical. Bonds: Nature, Job. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Gerald Payton, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)7 (-2) 17 (+3)15 (+2)
Skills Insight +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Theobald was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Marshal for hire.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Fighting. Flaws: Selfish, Racist. Bonds: Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Theobald Quinton, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs

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