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Advanced [show]


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a grey vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. His eyes are likewise amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Richard Ansley, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Hunter hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Pacifist, Entrepeneur. Bonds: Enemies. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Hunter Churchill, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 15 (+2)8 (-1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. Red-brown spinel (50 gp). Obsidian (6 gp). 1 Bullseye lantern. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a green scarf. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Gifted, Joker. Flaws: Disease. Bonds: Debt. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Don Nibley, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2300 sp. A roughly beaten golden orb (110 gp). Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. His eyes are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Enfield, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Peter Stanley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Barber profession.

History: He got into the Shepherd business at a young age. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Shepherd for hire.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Peter Stanley, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs

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