Hunter Royal, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His hair is black and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Wants his loneliness to end; and he's looking for his big break
Ideals: Impeccable. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 17000 cp. 4 Smokesticks.
Lewis Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries rapiers. His chestnut hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Fighting, Philantrophist. Flaws: Addict, Shy. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Silk rope.
Frederick Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His brown hair is styled in orderly dreadlocks. He has a dull look in his green eyes.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Frederick was raised in a hard working conservative environment. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Herbalist soon after.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Job, Family. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1000 gp.
Lance Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large auburn tufts of hair around his ears. This violet eyed northerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Lance was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 4 Antitoxin. 1 Everburning torch.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red leather gloves, a red jacket, and tight pants. He has moderate length auburn hair. He has gleaming, smiling violet eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: To clean up the streets; and money/treasure
Ideals: Gifted, Logical. Flaws: Racist. Bonds: Rich, Guardian. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
