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NPC Generator

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Advanced [show]


Heward Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His white hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Interpreter mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Fighting, Persistence, Opinionated. Flaws: Disease. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Heward Lindsay, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs


Conrad Hadlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane. Bonds: Poor, Adventurer, Slave, Military. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Conrad Hadlee, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 9 (-1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Violet garnet (400 gp). Sard (60 gp). Golden yellow topaz (400 gp). Red garnet (130 gp).


Social Check DCs


Frederick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are green and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Selfish, Impulsive, Ugly, Insane. Bonds: Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Frederick Winterbourne, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 18 (+4)7 (-2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Guy Clapham, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Peridot (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His black hair is lengthy. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to unite with his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Roger Hayhurst, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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