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Advanced [show]


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green coat over a violet low-cut shirt, and a feathered hat upon his head. His hair is long and auburn with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Robert Enfield, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a top hat. His eyes are likewise amber.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Armorer for hire.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Lazy. Bonds: Attractive, Job, Rich, Family. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Don Badger, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Charles Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear brown pants and tee shirts. With a patchy chestnut beard and wild chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He struck the Soapmaker job and began his own company from there.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Has a crush, Family, Job, Adventurer. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Charles Benson, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. White pearl (160 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Randal Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He got into the Tanner business at a young age. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Tanner.

Motivation: He wants to get laid.

Ideals: Justice. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Randal Carlton, Male Human Barbarian 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 10000 cp. Obsidian (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Moreno, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his chestnut hair. His violet eyes peer out from beneath his top black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Painter, Gerald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Carter again.

Bonds: Attractive, Adventurer, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Moreno, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (15 gp). Zircon (60 gp).


Social Check DCs

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