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Advanced [show]


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the large cave and found the beat up morningstar and armor he uses now. He has drifted from career to career and currently works as a Performer.

Motivation: To find somewhere to settle down; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

John Hadlee, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Frederick Kenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He wears his black hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Frederick Kenley, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. 1 Thunderstones. 1 Everburning torch. 3 Holy water.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Anselm Clinton, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 9 (-1)16 (+3)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Conrad Ashton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He keeps his white hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Conrad was born the youngest of three triplets. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive, Family. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Ashton, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)18 (+4) 11 (+0)8 (-1)
Skills Investigation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 600 sp.


Social Check DCs


Percival Trollope, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His silver hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of goblins once and for all.

History: Gifted from a young age, Percival studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Disease, Mundane. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Percival Trollope, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs

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